Lastman Adaption

As I learn, and my work improves, one pattern has emerged: I draw fewer details. 

I draw sequence in a little over a day and a half, and I think it communicates the idea just as clearly as if I'd spent a week drawing details. Probably more so.  As Ben Juwono says, in drawings "clean" is not the same as "clear".  Clarity is always the goal.

Several fantastic board artists have told me something similar, but I think it's something you need to experience.  I imagine most people come to this realisation eventually, through experiencing time constraints in the production process.






A Wizard of Earthsea - Chapter 5 "The Dragon of Pendor"


I've been studying Norm Lemay and Ben Juwono's work a lot recently, and picking up a trick or two here and there ;) They're both amazing at what they do, and between them and Rad Sechrist, there's plenty of information to process.

This sequence is from a classic from my childhood - A Wizard of Earthsea.  In this sequence the protagonist goes to the isle of Pendor to confront a dragon. As a work in progress it shows every stage of my process, from thumbnail looseness to tighter backgrounds and cleaned up acting.

Critiques and comments always welcome :)